Bow, Long:

Attacks / turn:

1 / 1

Damage:

Barbed-Tipped Arrows: 6-D6:

Note: When removing a barb-tipped arrow, an additional 1-D12 damage will be inflicted unless the one removing the arrow successfully makes an Avoidance-roll vs. "Dexterity" (luck cannot be used). Medics will have three chances to avoid vs. "Dexterity".

 

Hunting-Tipped Arrows: 7-D6:

Note: When removing a hunting tipped arrow, an additional 1-D12 x2 damage will be inflicted unless the one removing the arrow successfully makes an Avoidance-roll vs. "Dexterity" (luck cannot be used). Medics will have three chances to avoid vs. "Dexterity".

 

Target-Tipped Arrows: 5-D6:

Note: None.

 

 

Special Notes:
Bonus arrow damage per 30 draw pounds of a bow: +1-D6


Example:
A 60Lb. long bow gives a +2-D6 damage to any arrow shot from it.

 

See: "Note" if throwing a bow, or using it in club fashion.

Note:

A bow can be used in club fashion, or even thrown, but will have a chance of breaking with each successful strike (excluding enchanted and magical bows).

 

Hand-Held (a bow used in club fashion): 1-D10

Range: 1 space (5').

Weapon Size: Medium

(10% chance to break)

 

Thrown:1-D8

1 space (5') per 3 points of strength.

Weapon Size: Medium

(20% chance to break)

Range:

60 spaces (300').

 

Range penalty: There will be a -5 to your attack-roll for every space your target is beyond 30 spaces (150'). Certain character class abilities will enhance the range of a bow.

 

This is the maximum range an arrow can be shot from this bow. This is without a wind factor (the G.M. will adjust the range according to wind factors as he or she sees fit).

Size:

Large

Strength to wield proficiently:

1 point of strength per 3 draw poundage of the bow.

 

For every point of strength below what is needed to pull the string of the bow, there will be a -5 Offensive.

 

Example:

A 90 Lb. bow must be wielded by one with a 30+ strength (90 ÷ 3 = 30).

Type:

2-Handed

Value:

Bow: 6 white-gold per draw-pound of bow.

 

Arrows:
Barb-tipped ----- : 3 white-gold each
Hunting-tipped - : 6 white-gold each
Target-tipped --- : 1 white-gold each

Weight:

Bow: 3 Lbs.

 

Arrows:

Barb-tipped ----- : 8  = 1 lb.
Hunting-tipped - : 6  = 1 lb.
Target-tipped --- : 10  = 1 lb.

 

Arrows:

Barb-Tipped

Blunt-Tipped

Hunting-Tipped

Target-Tipped

 

Bows:

Long

Recurve

Short